Originally published at: Luxury-as-Potions Optional Rules — Errata — Advanced Old School Revival — OSR+
The core rules mentions an optional rule that outlines how to declare luxury as potions:
As an optional rule, you can declare a luxury supply as a consumable potion. Such a potion can restore 1d6 MP or HP, or cure a minor peril.
The core rules now expand upon this rule to offer GMs multiple ways to approach this optional rule, depending on the needs of their campaign setting, including:
- Unlimited Luxury-as-Potions
- Fatigue-Limited Luxury-as-Potions
- Diminishing-Return Luxury-as-Potions
- Narratively-Limited Luxury-as-Potions
- Rest-Limited Luxury-as-Potions