Clarifications on Detect Magic
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0
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1
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May 22, 2025
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Clarifications on Incapacitating Spells
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0
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7
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May 22, 2025
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Stabilizing Heroes Now Requires a Stabilize check
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0
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1
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May 22, 2025
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Exploding Dice with Fate Points
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0
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2
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May 22, 2025
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New Rules for Scars
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0
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4
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May 22, 2025
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Recovering 1 HP with a Night's Rest, OR 1 Wound
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0
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5
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May 22, 2025
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Introduction of Typed Supply
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0
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1
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May 22, 2025
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Weapon Damage Increased
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0
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1
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May 22, 2025
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Armor Adjustments
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0
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2
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May 22, 2025
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You Can Now Sacrifice Your Shield to Parry
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0
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1
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May 22, 2025
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Acid Maleficence Now Ignores Soak
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0
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1
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May 22, 2025
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Inventory Size Slots Adjusted for Low Mighty Heroes
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0
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11
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May 22, 2025
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New Wounds System When Past 0 HP
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0
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8
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May 22, 2025
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Defense Calculations Update & Parrying with Maleficence
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0
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8
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May 22, 2025
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Can I Be Healed If I'm Berserk?
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0
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4
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May 22, 2025
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OSR+ v1.3 Combat & Tactics Revisions
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0
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1
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May 22, 2025
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Adjustments to Ranger Technique: "Resourceful"
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0
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6
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May 22, 2025
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Parry & Heavy Weapons Revisions
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0
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6
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May 22, 2025
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January Updates and New Content!
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0
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1
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May 22, 2025
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Word of Undoing Text Fixed
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0
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3
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May 22, 2025
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The Attribute to Use for Spell Checks Now Varies by Spell
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0
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1
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May 22, 2025
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Revised Vampiric Maleficence
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0
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1
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May 22, 2025
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New Kit: White Mage
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0
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2
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May 22, 2025
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More December Revisions!
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0
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9
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May 22, 2025
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Various Balance Adjustments to Spells
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0
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1
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May 22, 2025
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Rogues Get 4 Skills Instead of 3 Starting Out
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0
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3
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May 22, 2025
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New Kit: Skald
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0
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2
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May 22, 2025
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New Kit: Acrobat
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0
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2
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May 22, 2025
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Adjustment to Daredevil Technique Defy Danger
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0
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2
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May 22, 2025
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Kit MP Cost Adjustments
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0
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1
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May 22, 2025
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